Tracker
Meteor has a simple dependency tracking system which allows it to
automatically rerun templates and other computations whenever
Session
variables, database queries, and other data
sources change.
Unlike most other systems, you don’t have to manually declare these dependencies — it “just works”. The mechanism is simple and efficient. When you call a function that supports reactive updates (such as a database query), it automatically saves the current Computation object, if any (representing, for example, the current template being rendered). Later, when the data changes, the function can “invalidate” the Computation, causing it to rerun (rerendering the template).
Applications will find Tracker.autorun
useful, while more
advanced facilities such as Tracker.Dependency
and onInvalidate
callbacks are intended primarily for package authors implementing new
reactive data sources.
Tracker.autorun(runFunc, [options])
Run a function now and rerun it later whenever its dependencies change. Returns a Computation object that can be used to stop or observe the rerunning.
Arguments
- runFunc Function
-
The function to run. It receives one argument: the Computation object that will be returned.
Options
- onError Function
-
Optional. The function to run when an error happens in the Computation. The only argument it receives is the Error thrown. Defaults to the error being logged to the console.
Tracker.autorun
allows you to run a function that depends on reactive data
sources, in such a way that if there are changes to the data later,
the function will be rerun.
For example, you can monitor a cursor (which is a reactive data source) and aggregate it into a session variable:
Tracker.autorun(() => {
const oldest = _.max(Monkeys.find().fetch(), (monkey) => {
return monkey.age;
});
if (oldest) {
Session.set('oldest', oldest.name);
}
});
Or you can wait for a session variable to have a certain value, and do
something the first time it does, calling stop
on the computation to
prevent further rerunning:
Tracker.autorun((computation) => {
if (!Session.equals('shouldAlert', true)) {
return;
}
computation.stop();
alert('Oh no!');
});
The function is invoked immediately, at which point it may alert and
stop right away if shouldAlert
is already true. If not, the
function is run again when shouldAlert
becomes true.
A change to a data dependency does not cause an immediate rerun, but
rather “invalidates” the computation, causing it to rerun the next
time a flush occurs. A flush will occur automatically as soon as
the system is idle if there are invalidated computations. You can
also use Tracker.flush
to cause an immediate flush of
all pending reruns.
If you nest calls to Tracker.autorun
, then when the outer call stops or
reruns, the inner call will stop automatically. Subscriptions and
observers are also automatically stopped when used as part of a
computation that is rerun, allowing new ones to be established. See
Meteor.subscribe
for more information about
subscriptions and reactivity.
If the initial run of an autorun throws an exception, the computation is automatically stopped and won’t be rerun.
Tracker.autorun and async callbacks
Tracker.autorun
can accept an async
callback function.
To preserve reactivity for the reactive variables inside the async callback function, you must use a Tracker.withComputation
call as described below:
Tracker.withComputation(computation, func)
Helper function to make the tracker work with promises.
Arguments
- computation , or undefined
-
Computation that tracked
- func , or undefined
-
async function that needs to be called and be reactive
Tracker.autorun(async function example1(computation) {
// Code before the first await will stay reactive.
reactiveVar1.get(); // This will trigger a rerun.
let links = await LinksCollection.find({}).fetchAsync(); // First async call will stay reactive.
// Code after the first await looses Tracker.currentComputation: no reactivity.
reactiveVar2.get(); // This won't trigger a rerun.
// You can bring back reactivity with the Tracker.withCompuation wrapper:
let users = await Tracker.withComputation(computation, () => Meteor.users.find({}).fetchAsync());
// Code below will again not be reactive, so you will need another Tracker.withComputation.
const value = Tracker.withComputation(computation, () => reactiveVar3.get()); // This will trigger a rerun.
});
As a rule of thumb, you are okay with wrapping all reactive statements inside a Tracker.withComputation
to preserve current computation.
But it comes at a performance cost - it should be used only where needed.
Reason behind is, that an await implicitly *”moves”* the code below in a Promise resolved function. When this function runs (after it has been fetched from the micro task queue), Tracker.withComputation
preserves the reference to the computation of the Tracker.autorun
.
The react-meteor-data
package uses Tracker.withComputation
to make the useTracker
accept async callbacks.
More can be seen here
Using async callbacks in versions of Meteor prior to 2.10
Tracker.autorun
can accept an async
callback function.
However, the async call back function will only be dependent on reactive functions called prior to any called functions that return a promise.
Example 1 - autorun example1()
is not dependent on reactive changes to the Meteor.users
collection. Because it is dependent on nothing reactive it will run only once:
Tracker.autorun(async function example1() {
let asyncData = await asyncDataFunction();
let users = Meteor.users.find({}).fetch();
});
However, simply changing the order so there are no async
calls prior to the reactive call to Meteor.users.find
, will make the async autorun example2()
dependent on reactive changes to the Meteor.users
collection.
Example 2 - autorun example2()
is dependent on reactive changes to the Meteor.users collection. Changes to the Meteor.users
collection will cause a rerun of example2()
:
Tracker.autorun(async function example2() {
let users = Meteor.users.find({}).fetch();
let asyncData = await asyncDataFunction();
});
Process all reactive updates immediately and ensure that all invalidated computations are rerun.
Normally, when you make changes (like writing to the database), their impact (like updating the DOM) is delayed until the system is idle. This keeps things predictable — you can know that the DOM won’t go changing out from under your code as it runs. It’s also one of the things that makes Meteor fast.
Tracker.flush
forces all of the pending reactive updates to complete.
For example, if an event handler changes a Session
variable that will cause part of the user interface to rerender, the
handler can call flush
to perform the rerender immediately and then
access the resulting DOM.
An automatic flush occurs whenever the system is idle which performs
exactly the same work as Tracker.flush
. The flushing process consists
of rerunning any invalidated computations. If additional
invalidations happen while flushing, they are processed as part of the
same flush until there is no more work to be done. Callbacks
registered with Tracker.afterFlush
are called
after processing outstanding invalidations.
It is illegal to call flush
from inside a flush
or from a running
computation.
The Tracker manual
describes the motivation for the flush cycle and the guarantees made by
Tracker.flush
and Tracker.afterFlush
.
Tracker.nonreactive(func)
Run a function without tracking dependencies.
Arguments
- func Function
-
A function to call immediately.
Calls func
with Tracker.currentComputation
temporarily set to null
and returns func
‘s own return value. If func
accesses reactive data
sources, these data sources will never cause a rerun of the enclosing
computation.
True if there is a current computation, meaning that dependencies on reactive data sources will be tracked and potentially cause the current computation to be rerun.
This value is useful for data source implementations to determine whether they are being accessed reactively or not.
True if we are computing a computation now, either first time or recompute. This matches Tracker.active unless we are inside Tracker.nonreactive, which nullfies currentComputation even though an enclosing computation may still be running.
This value indicates, whether a flush is in progress or not.
Tracker.currentComputation
The current computation, or null
if there isn't one. The current computation is the Tracker.Computation
object created by the innermost active call to Tracker.autorun
, and it's the computation that gains dependencies when reactive data sources are accessed.
It’s very rare to need to access currentComputation
directly. The
current computation is used implicitly by
Tracker.active
(which tests whether there is one),
dependency.depend()
(which registers that it depends on a
dependency), and Tracker.onInvalidate
(which
registers a callback with it).
Tracker.onInvalidate(callback)
Registers a new onInvalidate
callback on the current computation (which must exist), to be called immediately when the current computation is invalidated or stopped.
Arguments
- callback Function
-
A callback function that will be invoked as
func(c)
, wherec
is the computation on which the callback is registered.
See computation
.onInvalidate
for more
details.
Tracker.afterFlush(callback)
Schedules a function to be called during the next flush, or later in the current flush if one is in progress, after all invalidated computations have been rerun. The function will be run once and not on subsequent flushes unless afterFlush
is called again.
Arguments
- callback Function
-
A function to call at flush time.
Functions scheduled by multiple calls to afterFlush
are guaranteed
to run in the order that afterFlush
was called. Functions are
guaranteed to be called at a time when there are no invalidated
computations that need rerunning. This means that if an afterFlush
function invalidates a computation, that computation will be rerun
before any other afterFlush
functions are called.
Tracker.Computation
A Computation object represents code that is repeatedly rerun in
response to reactive data changes. Computations don’t have return
values; they just perform actions, such as rerendering a template on
the screen. Computations are created using Tracker.autorun
.
Use stop
to prevent further rerunning of a
computation.
Each time a computation runs, it may access various reactive data sources that serve as inputs to the computation, which are called its dependencies. At some future time, one of these dependencies may trigger the computation to be rerun by invalidating it. When this happens, the dependencies are cleared, and the computation is scheduled to be rerun at flush time.
The current computation
(Tracker.currentComputation
) is the
computation that is currently being run or rerun (computed), and the
one that gains a dependency when a reactive data source is accessed.
Data sources are responsible for tracking these dependencies using
Tracker.Dependency
objects.
Invalidating a computation sets its invalidated
property to true
and immediately calls all of the computation’s onInvalidate
callbacks. When a flush occurs, if the computation has been invalidated
and not stopped, then the computation is rerun by setting the
invalidated
property to false
and calling the original function
that was passed to Tracker.autorun
. A flush will occur when the current
code finishes running, or sooner if Tracker.flush
is called.
Stopping a computation invalidates it (if it is valid) for the purpose of calling callbacks, but ensures that it will never be rerun.
Example:
// If we're in a computation, then perform some clean-up when the current
// computation is invalidated (rerun or stopped).
if (Tracker.active) {
Tracker.onInvalidate(() => {
x.destroy();
y.finalize();
});
}
Prevents this computation from rerunning.
Stopping a computation is irreversible and guarantees that it will never be rerun. You can stop a computation at any time, including from the computation’s own run function. Stopping a computation that is already stopped has no effect.
Stopping a computation causes its onInvalidate
callbacks to run
immediately if it is not currently invalidated, as well as its
stop
callbacks.
Nested computations are stopped automatically when their enclosing computation is rerun.
Invalidates this computation so that it will be rerun.
Invalidating a computation marks it to be rerun at
flush time, at
which point the computation becomes valid again. It is rare to
invalidate a computation manually, because reactive data sources
invalidate their calling computations when they change. Reactive data
sources in turn perform this invalidation using one or more
Tracker.Dependency
objects.
Invalidating a computation immediately calls all onInvalidate
callbacks registered on it. Invalidating a computation that is
currently invalidated or is stopped has no effect. A computation can
invalidate itself, but if it continues to do so indefinitely, the
result will be an infinite loop.
Registers callback
to run when this computation is next invalidated, or runs it immediately if the computation is already invalidated. The callback is run exactly once and not upon future invalidations unless onInvalidate
is called again after the computation becomes valid again.
Arguments
- callback Function
-
Function to be called on invalidation. Receives one argument, the computation that was invalidated.
onInvalidate
registers a one-time callback that either fires
immediately or as soon as the computation is next invalidated or
stopped. It is used by reactive data sources to clean up resources or
break dependencies when a computation is rerun or stopped.
To get a callback after a computation has been recomputed, you can
call Tracker.afterFlush
from onInvalidate
.
Registers callback
to run when this computation is stopped, or runs it immediately if the computation is already stopped. The callback is run after any onInvalidate
callbacks.
Arguments
- callback Function
-
Function to be called on stop. Receives one argument, the computation that was stopped.
True if this computation has been stopped.
True if this computation has been invalidated (and not yet rerun), or if it has been stopped.
This property is initially false. It is set to true by stop()
and
invalidate()
. It is reset to false when the computation is
recomputed at flush time.
True during the initial run of the computation at the time Tracker.autorun
is called, and false on subsequent reruns and at other times.
This property is a convenience to support the common pattern where a computation has logic specific to the first run.
Forces autorun blocks to be executed in synchronous-looking order by storing the value autorun promise thus making it awaitable.
Computation.firstRunPromise
will be set to the result of the call of the autorun function after the initial computation has been completed. If the autorun function is an async function, it’ll then contain its promise, thus making the completion of the execution await-able. That allows us to manually synchronize autoruns like this:
await Tracker.autorun(async () => {
await Meteor.userAsync();
(...more async code...)
}).firstRunPromise;
await Tracker.autorun(async () => {
await asyncSomeOrOther();
(...more async code...)
}).firstRunPromise;
For a better developer experience firstRunPromise
is automatically appended to your async autorun
calls so you don’t have to write them yourself. Meaning this also works:
await Tracker.autorun(async () => {
await Meteor.userAsync();
(...more async code...)
});
await Tracker.autorun(async () => {
await asyncSomeOrOther();
(...more async code...)
});
Tracker.Dependency
A Dependency represents an atomic unit of reactive data that a computation might depend on. Reactive data sources such as Session or Minimongo internally create different Dependency objects for different pieces of data, each of which may be depended on by multiple computations. When the data changes, the computations are invalidated.
Dependencies don’t store data, they just track the set of computations to invalidate if something changes. Typically, a data value will be accompanied by a Dependency object that tracks the computations that depend on it, as in this example:
let weather = 'sunny';
const weatherDep = new Tracker.Dependency();
function getWeather() {
weatherDep.depend();
return weather;
}
function setWeather(newWeather) {
weather = newWeather;
// Note: We could add logic here to only call `changed` if the new value is
// different from the old value.
weatherDep.changed();
}
This example implements a weather data source with a simple getter and
setter. The getter records that the current computation depends on
the weatherDep
dependency using depend()
, while the setter
signals the dependency to invalidate all dependent computations by
calling changed()
.
The reason Dependencies do not store data themselves is that it can be
useful to associate multiple Dependencies with the same piece of data.
For example, one Dependency might represent the result of a database
query, while another might represent just the number of documents in
the result. A Dependency could represent whether the weather is sunny
or not, or whether the temperature is above freezing.
Session.equals
is implemented this way for
efficiency. When you call Session.equals('weather', 'sunny')
, the
current computation is made to depend on an internal Dependency that
does not change if the weather goes from, say, rainy
to cloudy
.
Conceptually, the only two things a Dependency can do are gain a dependent and change.
A Dependency’s dependent computations are always valid (they have
invalidated === false
). If a dependent is invalidated at any time,
either by the Dependency itself or some other way, it is immediately
removed.
See the Tracker manual
to learn how to create a reactive data source using Tracker.Dependency
.
Invalidate all dependent computations immediately and remove them as dependents.
Declares that the current computation (or fromComputation
if given) depends on dependency
. The computation will be invalidated the next time dependency
changes.
If there is no current computation and depend()
is called with no arguments, it does nothing and returns false.
Returns true if the computation is a new dependent of dependency
rather than an existing one.
Arguments
- fromComputation Tracker.Computation
-
An optional computation declared to depend on
dependency
instead of the current computation.
dep.depend()
is used in reactive data source implementations to record
the fact that dep
is being accessed from the current computation.
True if this Dependency has one or more dependent Computations, which would be invalidated if this Dependency were to change.
For reactive data sources that create many internal Dependencies, this function is useful to determine whether a particular Dependency is still tracking any dependency relationships or if it can be cleaned up to save memory.